there’s no design part: there are only two predefined types of pizzas
there’s no optionality in what to do when: team has to deliver based on what is ordered in a sequenced way. it’s not a real pull system
there is no unplanned event to manage
there are no economics (at least in the standard version of the game): there is no material or ingredients to buy, pizzas have no price tag, etc.
The Kanban Lego Game has these and further elements and therefore we think it can provide additional insights to people who want to understand Kanban more at depth. The game is based on building items using Lego bricks and it can be also played in a sort of portfolio mode where each item to build can be seen as a project.